|
Rewards are often central to effective school interventions. As possible incentives
that students can earn for appropriate school performance or
When
Choosing Rewards, Apply the '3 Tests': Choosing rewards to use
as incentives for a student intervention may seem simple and straightforward. A reinforcer, however, probably will
not be successful unless it passes three important tests:
conduct, these reinforcers (or 'rewards') often serve as the motivational 'engine' that drives successful interventions.
Reward systems are usually most powerful when a student can select from a range of reward choices ('reward menu').
Offering students a menu of possible rewards is effective because it both gives students a meaningful choice of
reinforcers and reduces the likelihood that the child will eventually tire of any specific reward.

Jim's Hints for Using...
Classroom Rewards
However, some children (e.g., those with Attention-Deficit Hyperactivity Disorder) may lose interest in specific
reward choices more quickly than do their typical peers. Teachers will want to regularly update and refresh reward
menus for such children to ensure these reinforcers retain their power to positively shape those students' behaviors.
Creating a 'Reward Deck.' A Reward
Deck is an idea that can help teachers to quickly select and regularly update student reward menus. This strategy
involves 5 steps:
| |